Defining resources
About this task
You can define resources to represent physical
or logical assets on your system. Each resource is represented by
a name and a number of available units. If you have three tape units,
for example, you can define a resource named tapes
with three available units. A job that uses two units of the tapes
resource would then prevent other jobs requiring more
than the one remaining unit from being launched. However because a
resource is not strictly linked to an asset, you can use a mock resource
as a dependency to control job processing.
For more information, refer to Resource definition.