public class ToggleGUITestObject extends ToggleTestObject implements IToggleGUI
IToggle interface
to include actions that directly use the mouse.ignoreTheObjectState, ref| Constructor and Description |
|---|
ToggleGUITestObject(com.rational.test.ft.object.map.SpyMappedTestObject mappedObject)
For internal use.
|
ToggleGUITestObject(com.rational.test.ft.object.map.SpyMappedTestObject mappedObject,
TestObject anchor)
For internal use.
|
ToggleGUITestObject(com.rational.test.ft.object.map.SpyMappedTestObject mappedObject,
TestObject anchor,
long scriptCommandFlags)
For internal use.
|
ToggleGUITestObject(TestObject obj)
Constructs one
ToggleGUITestObject from another TestObject. |
ToggleGUITestObject(com.rational.test.ft.object.TestObjectReference ref)
For internal use.
|
| Modifier and Type | Method and Description |
|---|---|
void |
clickToState(MouseModifiers modifiers,
State state)
Performs the necessary mouse actions to attain the
desired state for the associated component.
|
void |
clickToState(State state)
Performs the necessary mouse actions to attain the
desired state for the associated component.
|
void |
dragToState(MouseModifiers modifiers,
State state)
Performs the necessary mouse actions to attain the
desired state for the associated component.
|
void |
dragToState(State state)
Performs the necessary mouse actions to attain the
desired state for the associated component.
|
deselect, getState, indeterminate, select, setStatecanTakeVP, click, click, click, click, clickRadio, doubleClick, doubleClick, doubleClick, doubleClick, drag, drag, drag, drag, dragToScreenPoint, dragToScreenPoint, dragToScreenPoint, ensureObjectIsVisible, getChildAtPoint, getClippedScreenRectangle, getImage, getImage, getIWindow, getRole, getScreenPoint, getScreenPoint, getScreenRectangle, getScreenSnapshot, getVisibleArea, hasFocus, hover, hover, hover, hover, invokeProxyWithGuiDelay, invokeProxyWithGuiDelay, isEnabled, isOpaque, isPointInObject, isShowing, mouseMove, mouseMove, nClick, nClickDrag, nClickDragToScreenPoint, switchToexists, exists, exists, find, find, findAndInvoke, findAndInvokeProxy, getProperty, getTestDataTypes, invoke, invokeProxy, unregister, waitForExistencecompare, compare, compareAndLog, compareAndLog, equals, find, findAndInvoke, getActualData, getChildren, getDescribedObject, getDescribedObjects, getDescriptiveName, getDomain, getField, getIndexer, getIndexer, getIndexers, getMappableChildren, getMappableParent, getMapProperties, getMethods, getNameInScript, getNonValueProperties, getObjectClassName, getObjectCustomClassName, getObjectReference, getOwnedObjects, getOwner, getParent, getProcess, getProperties, getPropertyFromMap, getRecognitionProperties, getRecognitionPropertyWeight, getScriptCommandFlags, getStandardProperties, getTestData, getTopMappableParent, getTopParent, hashCode, invoke, invoke, invoke, invokeProxy, invokeProxy, isHtmlWebui, isLoggedDuringUnregister, isMappedObject, isSameObject, isScreenTestObject, isTopLevelTestObject, performTest, performTest, performTest, performTest, setIndexer, setIndexer, setLoggedDuringUnregister, setMapProperties, setProperty, toString, updateTestData, waitForExistencepublic ToggleGUITestObject(com.rational.test.ft.object.map.SpyMappedTestObject mappedObject)
public ToggleGUITestObject(com.rational.test.ft.object.map.SpyMappedTestObject mappedObject,
TestObject anchor)
public ToggleGUITestObject(com.rational.test.ft.object.map.SpyMappedTestObject mappedObject,
TestObject anchor,
long scriptCommandFlags)
public ToggleGUITestObject(com.rational.test.ft.object.TestObjectReference ref)
public ToggleGUITestObject(TestObject obj)
ToggleGUITestObject from another TestObject.
Both are references to the same object.public void clickToState(State state)
clickToState in interface IToggleGUIstate - the desired target state for the associated
componentpublic void clickToState(MouseModifiers modifiers, State state)
clickToState in interface IToggleGUImodifiers - the mouse modifiers for attaining the
desired statestate - the target state for the associated
componentpublic void dragToState(State state)
dragToState in interface IToggleGUIstate - the target state for the associated
componentpublic void dragToState(MouseModifiers modifiers, State state)
dragToState in interface IToggleGUImodifiers - the mouse modifiers to be used to attain the
desired statestate - the target state for the associated
component